AI Insights · Timothy · January 2023
Top 5 Architecture Games on iOS in the US in Q4 2022
In Q4 2022, the top 5 architecture games on iOS in the US showed varied performance trends in downloads, revenue, and active users. Here’s a detailed look at their metrics.
In Q4 2022, the top 5 architecture games on iOS in the United States exhibited diverse performance trends. Data from Sensor Tower provides a detailed overview of their weekly downloads, revenue, and active users.
Tiny Tower: Tap Idle Evolution from NimbleBit LLC experienced a significant increase in weekly revenue, peaking at approximately $24K in the first week of December. Weekly downloads for the game showed an upward trend towards the end of the quarter, reaching around 8.2K in mid-December. The game’s weekly active users also saw growth, rising from 33.9K at the start of the quarter to about 38.8K in the week of December 19.
Monument Valley by ustwo games maintained a stable weekly revenue, with a peak of around $2.7K in the last week of December. Weekly downloads saw a notable spike, particularly in the weeks of November 21 and December 19, with downloads reaching over 1K. Active users increased significantly in the same periods, peaking at approximately 1.1K by the end of December.
LEGO® Tower, also from NimbleBit LLC, saw consistent weekly revenue, with a peak of about $1.5K in the final week of October. Weekly downloads showed a significant increase towards the end of December, reaching up to 4.3K. The game’s active user base also grew, peaking at around 7.9K in the last week of December.
Monument Valley 2 from ustwo games displayed a steady revenue stream, peaking at approximately $543 in the last week of December. Downloads saw a noticeable rise, particularly in the weeks of November 21 and December 19, with peaks of around 555 and 571 downloads, respectively. Active users followed a similar trend, increasing to about 659 by the end of December.
Construction Set - Toys Puzzle by SayGames LTD witnessed fluctuating weekly downloads, peaking at approximately 15.7K in the week of November 21. The game’s weekly active users also saw significant growth, rising from 15.3K at the start of the quarter to about 21.7K in the last week of December.
For more detailed insights and data, visit Sensor Tower.